Other Settings
Other Optional Settings That Can Be Edited
Resourcepack-Command:
This setting is used to change the command players will use to download the resource pack (If Send-Resourcepack-On-Join is set to false)
#The command that will be used is put here
#(NOTE: the command must be a single word, it cant be "Pack Download" or "rpd download" ect)
#Default Setting: rp
Resourcepack-Command: rp
#wether or not the command should be case sensitive
#if set to true, if your command to download is rp
#the player cant type /Rp, /rP, /RP, etc, etc to execute the command
#Default Setting: false
Command-Case-Sensitive: false
Send-Resourcepack-On-Join:
This setting can be set to true to send a pack request, asking the player to download the pack, when they connect to the server.
#When enabled players with the permission RPD.Bypass.Join
#will not be sent the pack request when joining the server
#(This Wont Do Anything If "Send-Resourcepack-On-Join" is set to False)
Use-Join-Bypass-Permission: false
#This setting can be set to true to send a pack request,
#asking the player to download the pack, when they connect to the server.
Send-Resourcepack-On-Join: false
Conditional Commands:
conditional commands can be enabled to execute commands from the console when the player accepts, declines, downloads or fails to download the pack. Using the placeholder %player% will be replaced with the players username. and using the placeholder %UUID% will return the players UUID.
#Run after accepting the pack
Accepted-Command:
Enabled: false
Command: tell %PLAYER% Your uuid is %UUID%
#Run after declining the pack
Declined-Command:
Enabled: false
Command: tell %PLAYER% Your uuid is %UUID%
#Run after the successfuly download the pack
Successfuly-Downloaded-Command:
Enabled: false
Command: tell %PLAYER% Your uuid is %UUID%
#Run if there was an error during the download process
Failed-Download-Command:
Enabled: false
Command: tell %PLAYER% Your uuid is %UUID%
Messages:
This is where you can toggle the messages sent by resource pack downloader.
Messages:
#Changing these to false will
#disable the message from Messages.yml being sent to the player.
Enable-Accepted-Message: true
Enable-Declined-Message: true
Enable-Successfuly-Downloaded-Message: true
Enable-Failed-Downloaded-Message: true
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